All workClub HEAD · 3 min read
  • UX strategy
  • UX/UI
  • CRM

Launching HEAD’s first-ever loyalty programme

Timeline
4 months
My role
Senior Product
Designer
Model
Community,
not points
Account registrations
2×
The Club HEAD landing page on desktop and mobile

The challenge

Loyal customers, no reason to sign up.

  • HEAD had no loyalty programme, yet saw strong repeat buying and brand affinity
  • Many people checked out as guests, which cut off any long-term connection after purchase
  • There was an opportunity to build a deeper relationship — not through discounts or points, but through experiences, money-can’t-buy prizes and community
  • The UX goal: inspire people to join, not just transact — make them feel part of something bigger

Team

  • Me · Senior Product Designer
  • Product Designer
  • Digital Designer
  • Project Manager
  • Copywriter
  • IT Manager
  • E-commerce & CRM team
  • External development agency

Discovery and research

  • Benchmarked loyalty programmes from lifestyle and sports brands — most leaned on points, tiers, vouchers or discounts
  • HEAD wanted to differentiate through emotional connection: community, access and recognition
  • Analytics showed:
    • Low account creation
    • No clear incentive to register
    • High guest-checkout rates

These findings set the direction: make the value of joining human, personal and lifestyle-driven.

Competitor analysis of loyalty programmes: rewards, tiers and benefits compared
Benchmarking: most programmes ran on points and tiers.

UX strategy

With the e-commerce and marketing teams, we redefined loyalty around belonging, exclusive access and unique experiences — not points or tiers. Club HEAD became a members-only community offering:

  • Giveaways — limited-edition and signed products
  • Experience days — ski, tennis and padel test days
  • Access to exclusive events, sales and product launches
  • The chance to win money-can’t-buy prizes and events
Club HEAD reward cards: competitions, experiences and exclusive products
The rewards are experiences, told through the brand’s own campaign imagery.

UX design and implementation

I mapped the full journey — from product pages and the basket, to sign-up prompts, to the post-purchase thank-you, to the member dashboard.

Customer journey map for the loyalty programme

The key pieces.

  • Landing page — visual and experience-first, explaining the rewards
  • Sign-up prompts across the site, especially on high-intent pages
  • Badges on product pages, listings and the basket
  • Account dashboard — what’s coming, upcoming events, how to get involved
  • Post-purchase thank-you inviting people to join the community
The Club HEAD landing page: hero, benefits and FAQs

Results

  • Account creation doubled after the programme launched
  • Cart abandonment fell 17% among members
  • The Club HEAD landing page quickly became one of the most-visited areas of the site

Results

People joined for the belonging, not the discount.

2×account registrations after launch
−17%cart abandonment among members

Key takeaways

  1. Loyalty doesn’t have to mean discounts — community and exclusivity can be more powerful.
  2. Early, consistent exposure across the journey builds curiosity.
  3. People convert when the value is clear, simple and personally meaningful.